FromSoftware and president Hidetaka Miyazaki’s Soulsborne games are synonymous with challenging gameplay and extreme boss fights. These games practically test players on how they’ve perfected their character’s builds and how strong they can slash, stab, and smite everything in their path. Another aspect of Miyazaki’s games is the enemy designs, especially for bosses. FromSoftware wants […]
This post belongs to FandomWire and first appeared on FandomWire